Crystal Defenders

 Every day at 22:00

 Level 230 and higher

 Union Points

Crystal Defenders is an attack/defend style game, with one team attacking, and the other team defending a series of crystals.

Each crystal will spawn in order at one of the three marked locations, which the defenders must protect for the duration of the battle, while the attackers must destroy each crystal to remain in the game.
When a crystal has been destroyed, the attackers will extend the remaining game time, and a new crystal will spawn in the next location.
Once the attacking team destroys the final crystal or the time runs out, the game will end and a winner will be declared.

Objective(s):
Attackers – Breach the defender’s defenses and destroy all of the crystals within the time limit to win the game.
Defenders – Protect your crystals from the attacking team for the duration of the game to win.

A total amount of 20 union points can normally be gathered per game.
You can also use a union booster to boost up your union points by 50%.

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The following list shows the union points distribution per team attackers/defenders.

Attackers
- For killing the sunrise crystal 3 points are rewarded.
- For killing the sunset crystal 2 points are rewarded.
- For each 3 kills every class except cleric gets one point, max 5 points.
- Cleric receives for 5k, 15k, 30k, 50k, 75k healing done on allied players one point, max 5 points.
- If team wins 10 points extra.

Defenders
- For defending the sunrise crystal 3 points are rewarded.
- For defending the sunset crystal 2 points are rewarded.
- For each 3 kills every class except cleric gets one point, max 5 points.
- Cleric receives for 5k, 15k, 30k, 50k, 75k healing done on allied players 1 point, max 5 points.
- If team wins 10 points extra.

Want to participate in a union war? Check out the unions guide and learn how to join a union here